Here is the proposal for my game idea for the 3D animation unit, as well as working to a brief task 2 and Idea generation and concept development. Inside you will find gameplay ideas, legal and ethical concerns/sensitivities, the storyboard, concept art, target audience, and mood board:
And here is the budget and production schedule:
And here are a few initial brainstorm ideas that I had early on:
The first one was later scrapped for a newer one:
Which was then replaced by the finished brainstorm of the idea that I was happy with:
Inspiration from the MMO genre (Massive Multiplayer Online)
For my game idea, I want to create a massive open world area that encourages player vs player combat. The reason I want to create a game in this style is some of the games that I have played have this open world combat feature, which can create some hilarious and unique moments in your gameplay experience. Another advantage of the open world in a competitive player vs player game is that due to the large scope of the world, you will often fight in a lot of different places, as opposed to just fighting in a few different arenas like most multiplayer experiences have you do. Not only does this mean that you will not likely fight in the same place often (unless you choose to), but it also means you can discover new areas and a lot of interesting conflicts over certain areas can be made.
Red Dead Redemption
This game has a multiplayer free roam element to it that allows players to explore the game world as they please, there are a few objectives around the zones to do that can be done solo but are worth teaming up for too, however, the players can also attack each other, and killing another player gives you a small amount of experience you can use to level up. Players having this ability can create some very intense, fun, and comical moments and players have formed rival gangs to fight each other in the free roam world. This also adds a sense of danger and threat that I think that any MMO should have, it also gives incentive for players to interact with each other, either to team up or kill one another.
World Of Warcraft
This game has 2 different factions to choose from when you create your character, these two enemy factions will be able to attack one another if they encounter each other out in the world. This sort of open world player vs player combat can be a lot of fun, (on the winning side) and offers a large part of replay-able PVP in a huge variety of different zones.
Why these games inspire me
The reason I chose to use these two examples is that they are both games that I have personally got a lot of enjoyment from in terms of open world player vs player combat, so I think it would be good to put my focus into creating a game that I would very much enjoy myself.
Everything that I need should be readily available to me at all times, fortunately, most of the resources I need are accessible from a computer, either at home or college. But I may also need headphones to watch tutorials and expand my knowledge on the software that I will be using, as well as a USB to store my work on.
There are a few measures I will take to help make sure that the production of this project goes smoothly. Firstly, I will make sure that all of the software available at college such as Cinema 4D, Adobe after effects, and Photoshop are also accessible at home in case time grows short or for some reason I cannot make it to college. Hopefully this will make sure that I can finish the project in time, it also allows me to manage my time more efficiently since I will easily be able to work any time it feels necessary. I will also make sure to have a backup USB or another place to store my work, just in case it gets lost or corrupted. I will also save multiple copies of my work, this will mean if I mess something up and cannot undo the problem for whatever reason, I can easily access an older version of my work.
Health and Safety
There are a few health and safety concerns that must be addressed while creating these 3D environments and graphic narratives. First and foremost, exposure to a computer screen for long periods of time can strain the eyes and cause headaches, It is recommended to take a 15 minute break every hour. Sitting up straight is also another important issue since slouching can damage your posture. Another concern would be to make sure you keep liquid/water away from the computer, not only can it be dangerous if it spills, but it can also disrupt work if the computer breaks.